Evolutive Wall
Evolutive Wall | |
By adding an iron frame to the walls, it'll be easy to improve them each day, and without much effort! | |
Category | Buildings |
Sub Category | Wall Upgrade v1 buildings |
Unlocked by | Wall Upgrade v2 |
Blueprint | rare |
Upgradable | |
Defence | 55 |
Action Points cost | 65 |
Resource cost | ×5 ×15 ×2 |
Muraille évolutive | |
Darwin was right. Evolution is the key to survival. At least for tonight...
Use[edit]
- Building it gives 55 to the town.
- Upgrading it via the daily project increases the provided.
Upgrades[edit]
Main article: Building upgrades
Level | Reward |
---|---|
Base | 55 |
Level 1 | 85 (+30) |
Level 2 | 120 (+35) |
Level 3 | 170 (+50) |
Level 4 | 235 (+65) |
Level 5 | 315 (+80) |
Notes[edit]
- In Season 3:
- The Upgradable Wall was renamed to Evolutive Wall (however this is French for upgradable, check if this has been corrected in-game).
- The blurb was changed slightly; the old one was: By cladding the entire wall in iron, it is easy to upgrade it on a daily basis without much effort!
- At some point probably during the Season 3 update but perhaps as late as Season 4, the base defence and upgrade values were all improved. The exact timing of the change is unknown.
- In Season 6:
- The rarity of the building decreased from Construction Blueprint (very rare!) to Construction Blueprint (rare)
- Parent building changed from Wall Upgrade v2 to Metal Patches.
- In Season 16:
- Parent building changed from Metal Patches to Wall Upgrade v2.
- Resource cost changed from ×5, ×20 and ×1 to ×5, ×15 and ×2.