Jobs
Revised for Season 17 |
Choosing a good Jobs is of paramount importance: in fact, without a profession no
Citizen can survive. What will you do? The community you are joining needs all kinds of people and the most important factor affecting how long you survive is the amount of teamwork going into the town...
According to your chosen profession, you will have different actions and gameplays available during this town.
Available professions[edit]
Profession | Uniqueness |
---|---|
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Residents have less ![]() ![]() |
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Guardians have higher chance of survival on ![]() ![]() ![]() |
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When ![]() ![]() ![]() |
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They have a book that has a good chance to successfully be a substitute of food or water. It can be used everyday. Survivalists are also the only ones that can possibly ![]() |
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They have a scout sense that allows them to sense the amount of ![]() ![]() |
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By choosing this job you get a dog that is only controled by you and can do a lot of things (![]() |
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With this job you get extra ![]() ![]() ![]() ![]() ![]() |
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It's a job only available on ![]() ![]() |
Notes[edit]
- Despite the fact that the
Resident job has less abilities, which can be seen at first glance as less complex, turns out to be much harder to survive with this profession.
- Among the existing
Construction Sites list there is a dedicated building for each profession. Although these buildings are dedicated to a particular profession, they can be used by everyone.
- The
Guard Tower is dedicated to
Guardian
- The
Scavenger's Gallery is dedicated to
Scavenger
- The
Nature area of the Survivalists is dedicated to
Survivalist
- The
Scouts Lair is dedicated to
Scout
- The
Tamer Experiment Center is dedicated to
Tamer
- The
Technicians Workbench is dedicated to
Technician
- The
External links[edit]
- Jobs - Official MyHordes.eu Help Section