Blueprints
Revised for Season 17 |
Due to the downfall of civilization, Blueprints must be (re)discovered to construct many buildings at the
Construction Sites. There are over 100 construction projects to recover!
Blueprint Types[edit]
There are 4 types of normal Blueprints and 9 types of
Explorable Ruins Blueprints:
Construction Blueprint (common)
Construction Blueprint (uncommon)
Construction Blueprint (rare)
Construction Blueprint (very rare!)
Use[edit]
- Blueprints can only be read at
Home in the
Town.
- When reading a normal
Blueprint, one random building from the whole pool of its kind will be unlocked at the
Construction Sites.
- When reading an
Explorable Ruins Blueprint, one random building from a small preset part of the whole pool of its kind will be unlocked.
- In 2 cases reading a blueprint will have no effect and it will disappear:
- All buildings of that kind are already unlocked.
- Since the set of
Explorable Ruins Blueprints is a small part of the whole pool, they should be read first to avoid that buildings of this set are already unlocked by normal blueprints.
- Since the set of
- There are still unlockable buildings of that kind, but parent buildings on the Building Tree has to be unlocked first. In that case, this kind of blueprint should not be read until the parent buildings are unlocked to avoid wasting blueprints.
- All buildings of that kind are already unlocked.
How to obtain Normal Blueprints[edit]
Normal Blueprints can be obtained in various ways:
Finding lost plans[edit]
Each Town starts with several "free" plans scattered in the
World Beyond.
All that is required is to find the Architect's Chests (contain a
Construction Blueprint (rare)) and the
Sealed Architect's Chests (contain a
Construction Blueprint (very rare!)) located on random zones, pick them up and bring them back to the
Town!
- Small towns have 3
Architect's Chests and 2
Sealed Architect's Chests on random zones in the
World Beyond.
- Distant towns and Hardcore towns have 5
Architect's Chests and 2
Sealed Architect's Chests on random zones in the
World Beyond.
Scavenging in the World Beyond[edit]
It is possible to find Worn Leather Bags (contain a random normal Blueprint) while
Scavenging in the
World Beyond .
Camping in the Ruins[edit]
You can also get Blueprints by
Camping in
Ruins. The quality of the blueprint depends on how far that building actually is from the
Town. Those close to town (9 km or less) drop a
Construction Blueprint (uncommon), while those faraway from town (10 km or more) drop a
Construction Blueprint (rare) after
The Attack if the camper survived.
Only one blueprint can be found per Ruin.
These blueprints can also be acquired without camping by using a Pre-war camera (4 charges) on the ruins.
Special Buildings[edit]
- The
Architect’s Study will give 1
Construction Blueprint (common) to
The Bank after each
Attack.
- The
Builder’s Merchant will give 1
Construction Blueprint (uncommon) (and with
Upgrades even more and better blueprints) to
The Bank after each
Attack.
Architect Skill[edit]
Heroes with the
Prepared skill
Architect will start each town with a
Construction Blueprint (common) (P3) or a
Worn Leather Bag (P4) in their
Personal Chest.
How to obtain Explorable Ruins Blueprints[edit]
Explorable Ruins Blueprints can be found by entering one of the three
Explorable Ruins and searching in open rooms.
Buildings unlocked by Blueprints[edit]
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External links[edit]
Blueprints - Official MyHordes.eu Help Section