Heroic Actions

From MHWiki
Revised for Season 17

Heroic Actions can be performed by Heroes only (means not by Residents). Each Heroic Action can be performed once only (unless another Citizen spends their Heroic Action by using Brothers in Arms charges), and a Hero can perform just one Heroic Action per day.

Action Blurb Description
Brothers in Arms Allows using the heroic action "Brothers in Arms" once per town. Only consumed upon using the action. This power can only be used if charges available. With using it, a non-used Heroic Action can be given away to another Citizen who already used that Heroic Action.
Cheat Death As of the next attack, you will no longer be affected by:
U1: (dehydration & infection)
U2: (additional protection against drug addiction)
U3: (additional protection against starvation as a ghoul)
U4: (additional protection against becoming terrorised, heals status effects hungover and healed)
During The Attack of the day when this power is activated, a Citizen cannot Die from certain Status Effects depending on the level. It does not cure Infection, does not prevent from getting an infection from a Wound, and does not prevent from dying by walking around in the World Beyond while Dehydrated!. However, it does prevent the thirst level statuses from degrading at night (i.e. Thirsty > Dehydrated!).
Heroic Return If you are within XX km of the town, you will immediately return to it!
R1: (9km)
R2: (11km)
R3: (13km)
R4: (15km)
The Citizen is immediately returned to Town when this power is used. The maximum distance depends on the level and is measured in km, not . It is still usable if Trapped or the Town Gates are closed.
Rescue Escort another player back to the town (from a maximum of X km).
U1: Rescue another citizen (distance: 1km)
U2: Rescue another citizen (distance: 2km)
U3: Rescue another citizen (distance: 3km)
U4: Rudimentary healing for your neighbours
This power is only available when in the Town and teleports another Citizen who is within a certain distance (depending on the level) back to town immediately. The distance is measured in km, not . The highest level heals another citizen.
Second wind Generates some fresh Exploration Points for you.
E1: Second Wind (2 AP, 2 EP)
E2: Improved Second Wind (2 AP, 4 EP)
E3: Improved Second Wind (4 AP, 4 EP)
E4: Improved Second Wind (4 AP, 6 EP)
Using this power immediately grants (and ) depending on the level. Note that cannot be used within the 2 km range around the Town, so the town cannot be entered only with unless the Observation platform is Upgraded to level 5.
Seeker Miraculously discover a useful object.
R1: Seeker
R2: Lucky Find (replaces Seeker)
R3: Impressive Find (replaces Lucky Find)
R4: Incredible Find (replaces Impressive Find)
With this power an item can be found immediately by choosing it from a list. The selection depends on the level:
Seeker: , , , , , ,
Lucky Find: , , , , , , , , ,
Impressive Find: , , , , , , , , , , , ,
Incredible Find: , , , , , , , , , , , , , , ,
Vicious Uppercut This allows you to kill X zombies with one punch!
E1: Vicious Uppercut allows you to kill 2 zombies
E2: Improved Vicious Uppercut allows you to kill 3 zombies
E3: Improved Vicious Uppercut allows you to kill 4 zombies
E4: 30 seconds temporary zone control through Vicious Uppercut
This power allows to immediately kill Zombies on a zone in the World Beyond. The amount depends on the level, the highest level gives temporary Zone Control.