Buried building
Buried building | |
The zone is completely covered with rotting vegetation, sand and all manner of debris. You are certain that there is something hidden here, but the whole sector needs to be cleared before it can be searched properly... | |
Category | Ruins |
Sub Category | Buried ruins |
Spawn Distance | 1 - 28 km |
Camping Base Value | 15 % |
Camping Spots | 0–3 |
Bâtiment non-déterré | |
Buried buildings are Ruins in the World Beyond covered with Debris heaps. After removing all heaps the ruin underneath will be revealed.
Basics[edit]
- At Town start 50% of all Ruins are buried under a random amount of Debris heaps seen as Buried buildings in that case (exception: Explorable Ruins are never buried).
- A Buried building cannot be explored, but normal Scavenging is possible.
- Only a Scout can peek which ruin is underneath.
Removing Debris[edit]
- The Debris heaps can be removed by using 1 per heap or with Ness-Quick Weedkiller (2–3 heaps). The second option is the one to be preferred because it does not cost any .
- You have uncovered some of the sector, but there is still a substantial amount of debris blocking the way...
- Once all Debris heaps are removed, the Ruin is accessible for exploring and a Blueprint can be obtained by Camping.
- Congratulations, the zone has been completely uncovered! You can now start to search for items in the: (Ruin)!
Camping[edit]
Camping on Buried buildings is easier than on normal zones (15% base survival chance compared to -25% for normal zones), but there are limitations.
- As long as the Ruin is covered, no Blueprint can be obtained.
- The camping spots for Citizens depend on the amount of remaining Debris heaps:
- With 1 or 2 Debris heaps remaining, no spot is available, so in that case the zone is counted as a normal zone for Camping (decreases to -25% base survival chance).